Lesson Plan for Primary 4 - Basic Science and Technology - uman Body-the Mouth + Drug Education + Scratch Pr

### Lesson Plan: Basic Science and Technology for Primary 4 #### Lesson Topic: 1. Human Body - The Mouth 2. Drug Education 3. Introduction to Scratch Programming #### Duration: - 3 x 40-minute sessions (one session for each topic) #### Learning Objectives: 1. **Understanding the Mouth**: - Identify parts of the mouth and their functions. - Understand the importance of oral hygiene. 2. **Drug Education**: - Identify common types of drugs (medicinal and harmful). - Understand the effects of drugs on the body. - Learn how to say no to harmful substances. 3. **Introduction to Scratch Programming**: - Understand the basics of Scratch programming. - Create a simple Scratch project. #### Materials Needed: - Diagrams of the mouth - Toothbrush and toothpaste - Flashcards with drug information - Computer/Laptop with Scratch installed - Projector and screen --- ### Session 1: Human Body - The Mouth **Introduction (10 minutes)**: - Briefly discuss the parts of the human body to introduce the specific topic. - Show a diagram of the mouth and discuss its parts: teeth, tongue, gums, and palate. **Main Activity (20 minutes)**: - Explain the function of each part of the mouth. - **Teeth**: Chewing food, speaking clearly. - **Tongue**: Tasting food, swallowing, speaking. - **Gums**: Hold teeth in place. - **Palate**: Separates the mouth from the nasal cavity. - Demonstrate proper tooth brushing technique. **Discussion and Conclusion (10 minutes)**: - Discuss the importance of oral hygiene. - Have students share their daily oral care routines. - Conclude with a Q&A session. --- ### Session 2: Drug Education **Introduction (10 minutes)**: - Define what drugs are and show examples of medicinal drugs (e.g., paracetamol) and harmful substances (e.g., tobacco, alcohol). **Main Activity (20 minutes)**: - Explore the effects of both medicinal and harmful drugs on the body. - Use flashcards to categorize drugs as helpful or harmful. - Discuss the negative consequences of drug misuse, particularly focusing on illegal drugs. **Role-Playing (10 minutes)**: - Have students work in pairs to practice saying "no" to harmful substances through role-playing scenarios. **Discussion and Conclusion (10 minutes)**: - Recap the key points discussed. - Encourage students to ask questions and share their thoughts. - Conclude with a short, anonymous survey on students’ understanding and comfort level in saying no to harmful drugs. --- ### Session 3: Introduction to Scratch Programming **Introduction (10 minutes)**: - Introduce Scratch as a beginner-friendly programming language. - Show an example Scratch project to capture interest. **Main Activity (20 minutes)**: - Guided hands-on activity: - Open Scratch and explain the interface. - Demonstrate how to create a simple project (e.g., making a cat move and say “Hello!”). - Have students follow along on their computers. **Independent Practice (20 minutes)**: - Allow students to experiment and create their own simple projects. - Provide guidance and support as needed. **Discussion and Conclusion (10 minutes)**: - Have students present their projects to the class. - Discuss the importance of learning programming. - Introduce upcoming Scratch projects and encourage continued practice. --- ### Assessment: - Observational assessment during activities. - Oral questions and answers. - Review of Scratch projects to ensure basic understanding and creativity. ### Homework Assignments: - **Human Body - The Mouth**: Construct a mini poster on oral hygiene practices. - **Drug Education**: Write a short essay on why saying no to harmful drugs is important. - **Scratch Programming**: Practice creating a new Scratch project at home. ### Follow-Up: - Plan a visit from a local dentist to talk more about oral health. - Organize an interactive session with health professionals on drug education. - Keep a regular Scratch programming club to foster interest in coding. --- This lesson plan integrates three diverse yet crucial topics to provide a well-rounded educational experience for Primary 4 students.